37 - Learning how to more efficiently tile polygons with H3
Unfortunately I didn’t have too much time to work on my project today. I worked on the issue I had yesterday of taking too long to use H3 to fill the polygons of the us States. I found that h3.compact
can reduce the number of hexes needed to tile a polygon.
I'm a freelance software developer located in Denver, Colorado. If you're
interested in working together or would just like to say hi you can reach me
at me@
this domain.